Power

Power is necessary for lights, vehicles, and many buildings to function.

Power Generation
There are a variety of power generation options in Mewnbase.

Power Transmission and Switches
Power is transmitted through the base by conduits, switches, and any building that produces or draws power.

Conduit
Conduits are used to transmit power from a generator to a building over a distance instead of having the generator be placed adjacent to the building.

Power Storage
Excess power generated can be stored in batteries for later use.

Suit Power
Suit power is used to run the flashlight (default hotkey: F). It can be regenerated by entering a base with access to power. Suit power will not be regenerated in unpowered base modules. Suit power drains at a rate of approximately 30 units per mewn-hour.

The starting suit holds 60 units of power, and the Mk.2 suit holds 90 units of power.

Vehicle Power
The buggy requires electricity to drive, and can recharge when parked over a powered garage. The garage draws 3.0 units of power regardless of whether it is currently recharging a vehicle.

The charge of a vehicle is displayed by a fuel gauge, and, unlike the suit, does not have a numeric value visible to the player.